Опис структури, кортежі, перерахування
Перерахування enum 🔗
enum Time : byte
{
Morning,
Afternoon,
Evening,
Night
}
Кортежі 🔗
(int,int) t1 = (5, 10);
(int x, int y) t2 = (x:1, y:2);
var t3 = (x:3, y:4);
private static (int, int) GetValues()
{
var result = (1, 3);
return result;
}
Структури 🔗
struct User
{
public string name;
public int age;
public void DisplayInfo()
{
Console.WriteLine(
$"Name: {name} Age: {age}");
}
}
User tom;
tom.name = "Tom";
tom.age = 34;
tom.DisplayInfo();
Класи 🔗
class User
{
private string _name;
private int _age;
public string Name {
get {return _name;}
set {_name =value;}}
public int Age {
get {return _age;} }
public User(string name
,int age)
{
_name =name;
_age = age;
}
public void DisplayInfo(
params int[] ar)
{
foreach(var item in ar)
{
Console.WriteLine(item);
}
Console.WriteLine(
$"Name: {Name} Age: {Age}");
}
}
User tom = new User("Serg",44);
tom.DisplayInfo(1,2,3,4);